Internship Basic Guidance v0.1.0
Last updated
Last updated
In this document, you can find the information about the intern who participated in the Flutter internship program.
University: ABC University
Department: Computer Engineering
Year: 3rd Year
Email:
GitHub:
LinkedIn:
Twitter:
John Doe is a talented computer engineering student currently in their third year at ABC University.
With a passion for mobile app development and a keen interest in Flutter, John joined our internship program to further enhance their skills and gain hands-on experience in real-world projects.
Throughout the internship, John has demonstrated great enthusiasm and dedication to mastering Flutter and delivering high-quality work.
Feel free to reach out to John through their GitHub, LinkedIn, or Twitter accounts to connect or learn more about their projects and experiences during the internship.
Please provide the information regarding the tools, configurations, and other preferences used by the intern during the project development process. This checklist will help monitor the intern's contributions to the project and the technologies they utilized.
Week 1-2: Introduction to Flutter and Dart During the first two weeks of the six-week internship program, participants will dive into the world of Flutter and Dart. They will learn the fundamentals of Flutter app development and Dart programming language. The focus will be on understanding Flutter's widget system, creating UI designs, and implementing basic state management. By the end of this phase, stajyers will have built their first simple Flutter app.
Week 3-4: Advanced Topics and Project Development In the next phase, stajyers will explore more advanced topics in Flutter development. This includes working with APIs for data integration, implementing navigation and routing, and optimizing app performance. Stajyers will engage in a team project where they collaboratively develop a feature-rich Flutter app. The project encourages teamwork and effective communication while applying the skills learned during the program.
Week 5-6: Project Presentation and Documentation During the final weeks, stajyers will finalize their team project and prepare for the project presentation. They will create comprehensive documentation detailing their app's architecture, design choices, and technical implementation. Additionally, each stajyer will develop an individual Flutter package project, accompanied by well-documented code. The package project showcases their proficiency in creating reusable components and contributing to the Flutter community. The internship concludes with a team presentation where stajyers showcase their projects and share their experiences.
This six-week internship program aims to equip participants with practical Flutter development skills and foster collaboration and professionalism in a team environment. Stajyers will not only gain hands-on experience in mobile app development but also learn to document their work effectively and present their achievements confidently. The program sets the stage for aspiring developers to take their first step towards a successful career in Flutter development.
Week 1-2: Creating Flutter Application Packages (Total 90 Hours)
Day 1-3 (24 Hours):
Theoretical training on creating Flutter packages will be provided.
Analysis of sample packages and examination of usage scenarios will be conducted.
Day 4-6 (24 Hours):
Interns will select their own package projects and start development.
The basic structure of the projects will be set up, and necessary components will be added.
Day 7-10 (42 Hours):
Completion of packages and making them ready for open-source sharing will be ensured.
The developed packages will be shared and documented on platforms like GitHub.
Week 3-4: Documentation Creation (Total 60 Hours)
Day 11-15 (30 Hours):
Interns will prepare detailed documentation for their developed packages.
Documentation will include usage guides, API references, and sample applications.
Day 16-20 (30 Hours):
Review of package documentation and completion of any missing parts will be done.
Finalized documentation will be integrated into the open-source repositories.
Week 5-6: Project Testing, Writing Articles, and Project Presentation (Total 100 Hours)
Day 21-25 (40 Hours):
Interns will test their developed packages and conduct debugging.
Test scenarios will be created to ensure reliable and error-free functionality of the packages.
Day 26-30 (60 Hours):
Interns will write articles related to their package projects.
Articles will cover how the packages can be used, their advantages, and the development process.
Interns will prepare a project presentation showcasing their work and achievements during the internship.
The presentations will be delivered to managers and team members for evaluation.
This updated work plan aims to ensure that interns effectively utilize their 250 hours during the internship, with a daily minimum of 8 hours. The inclusion of project testing in the last 100 hours allows interns to ensure the reliability and functionality of their packages. Additionally, the plan still covers essential tasks such as creating Flutter application packages, open-sourcing them, creating documentation, writing articles, and presenting their projects. By the end of the internship, participants will have gained valuable skills and experiences in Flutter development, project management, and teamwork.
The essential topics for a Flutter intern include fundamental knowledge of Flutter and Dart programming language. They should grasp UI design using Material Design and Cupertino styles, along with commonly used widget types. Understanding state management is crucial, including the usage of setState() and knowledge about state management libraries like Provider, BLoC, MobX. Additionally, they must handle API integration, asynchronous operations, HTTP requests, and utilize Navigator for page transitions. Database integration, package management, testing, debugging, hardware utilization (camera, sensors, location), performance optimization, and optional Firebase integration are also vital skills. Working on these topics will help the intern gain practical experience and actively contribute to real-world projects.
Installation Requirements:
Editor and Development Environment:
Testing and Emulation:
Project Creation and Execution:
Other Tools:
Internationalization (optional):
Workspace Check:
This checklist can be used to verify that your Flutter development environment is set up correctly and ready to start your project. You can check off each item as you progress. Good luck!
Install Homebrew: First, install Homebrew, which is a package manager for macOS and simplifies the Flutter installation process.
Install Xcode: Xcode is essential for Flutter app development. Download and install Xcode from the App Store. Also, make sure to install Xcode command-line tools.
Download Flutter SDK: Download the Flutter SDK for macOS from the official Flutter website. Extract the downloaded file and move it to a desired location (e.g., /usr/local/flutter).
Add Flutter to PATH: To use Flutter, add the Flutter SDK to your system's PATH. You can do this by running the command export PATH=$PATH:/usr/local/flutter/bin
in the terminal or by adding this path to your terminal profile file (e.g., ~/.bash_profile or ~/.zshrc).
Install Flutter Tools: Run flutter doctor
in the terminal. This will check Flutter dependencies and notify you of any missing tools that need to be installed. Follow the instructions to install the necessary tools.
Install iOS Simulator (Optional): If you plan to develop iOS apps, you should install the iOS simulator within Xcode.
Prepare Your Editor: Choose the code editor that suits you best. Recommended options include Android Studio, IntelliJ, or Visual Studio Code. Install Flutter and Dart plugins to make your editor Flutter-ready.
Xcode: Available on the App Store.
By following these steps, you can install Flutter on macOS and set up your Flutter development environment.
Install Git and Flutter SDK:
Install Git to use version control and download packages.
Download the Flutter SDK for Windows from the official Flutter website.
Extract the downloaded file to a desired location (e.g., C:\src\flutter).
Set up Environment Variables:
Add the Flutter SDK path to the system's PATH variable.
Open Environment Variables settings and add the Flutter bin directory (e.g., C:\src\flutter\bin) to the PATH.
Install Android Studio:
Download and install Android Studio, which provides essential tools like the Android emulator and AVD Manager.
Install Flutter and Dart Plugins:
Open Android Studio and install the Flutter and Dart plugins from the Plugin Marketplace.
Install Android SDK and AVD:
In Android Studio, go to the SDK Manager and install the Android SDK and necessary components.
Create an Android Virtual Device (AVD) to test your Flutter apps on an emulator.
Enable Windows Hypervisor Platform (WHPX) (Optional):
If you plan to use the Windows Hypervisor Platform for better emulator performance, enable it in Windows Features settings.
Test Flutter Installation:
Open a terminal or command prompt and run flutter doctor
to check Flutter dependencies and see if everything is set up correctly.
By following these steps, you can install Flutter on Windows and set up your Flutter development environment.
Please note that Flutter development on Windows requires additional setup for Android development. The steps above cover the essential Flutter installation process on Windows.
FVM is a tool used to manage multiple Flutter SDK versions in your Flutter projects. In this guide, you will learn how to install FVM, use it, and get familiar with some basic commands.
Follow the steps below to install FVM:
Make sure you have Flutter SDK installed. If you don't have Flutter SDK installed, download and install it from the official Flutter website.
The path to the Flutter SDK should be added to system variables (e.g., PATH variable).
Make sure Dart is added to the PATH variable.
Open the terminal and navigate to the folder where you want to install FVM.
To install FVM, run the following command:
You can use FVM by using the following basic commands:
Download a specific version of Flutter SDK:
List available Flutter SDK versions:
Use a specific Flutter SDK version for your project:
Set a global Flutter SDK version for all projects:
Update FVM versions:
Navigate to your project folder:
Install the Flutter SDK version you want to use for your project:
Use a specific Flutter SDK version for your project:
Run your project:
By using FVM, you can easily manage versioning for your Flutter projects. When you need to use different Flutter SDK versions in multiple projects, FVM proves to be a handy tool.
Flutter Sidekick is a tool used to enhance the development process of Flutter projects, making them more efficient and error-free. It offers a set of features that automatically organize project files, making code editing and error-fixing tasks easier. Sidekick is commonly employed to facilitate the maintenance of Flutter projects and speed up the development process with fewer errors.
To install Flutter Sidekick, follow these general steps:
Clone the repository to your computer or download the project as a zip file.
Install the required dependencies (usually done by running a command within the project folder).
Installation steps may vary depending on the project's structure and requirements, so be sure to carefully follow the instructions provided on the Sidekick's GitHub page.
Usage of Flutter Sidekick depends on the features offered by the project. Here are some common functionalities it might provide:
Code Editing: You can use Sidekick to make edits to your project. For example, you can organize imported packages automatically, format and refactor code.
Error Fixing: Sidekick can automatically find and fix errors within your project.
Testing: You can run automated tests using Sidekick to streamline the error-finding process.
Project Analysis: Sidekick can analyze your project's performance and structural issues, suggesting improvements.
Usage steps and commands will be explained in the project's documentation and usage guide. You can find this information on the Flutter Sidekick GitHub page.
Please note that the Flutter Sidekick project may undergo continuous development and updates, so it is recommended to regularly check the GitHub page for the latest documentation and instructions.
Flutter
Description: Provides Flutter-specific functionality, such as widget tree visualization and Flutter project creation.
Extension ID: dart-code.flutter
Dart
Description: Adds support for the Dart programming language and provides features like code completion and syntax highlighting.
Extension ID: dart-code.dart-code
Awesome Flutter Snippets
Description: Offers a collection of helpful Flutter code snippets to accelerate your development process.
Extension ID: nash.awesome-flutter-snippets
Flutter Intl
Description: Provides internationalization support for Flutter projects, including localization and translation tools.
Extension ID: localizely.flutter-intl
Flutter Tree
Description: Renders the Flutter widget tree as a visual representation to help debug and visualize your UI.
Extension ID: jeroen-meijer.pubspec-assist
Pubspec Assist
Description: Assists with managing and editing your Flutter project's pubspec.yaml
file.
Extension ID: jeroen-meijer.pubspec-assist
Error Lens
Description: Highlights errors and warnings directly in your code for easier identification.
Extension ID: usernamehw.errorlens
Bracket Pair Colorizer 2
Description: Colorizes matching brackets for better code readability.
Extension ID: coenraads.bracket-pair-colorizer-2
Indent-Rainbow
Description: Colorizes indentation levels for improved code structure visualization.
Extension ID: oderwat.indent-rainbow
GitLens
Description: Enhances the Git integration, providing more insights into code authorship and history.
Extension ID: eamodio.gitlens
Dart CLI (Command Line Interface) allows you to run Dart programs directly from the terminal or command prompt. It is a powerful tool that enables you to execute, build, and manage Dart applications efficiently. In this guide, we'll explore various commands and their use cases.
Installing Dart
Running a Dart Program
Compiling Dart Code
Creating a Dart Project
Managing Dependencies
Testing Dart Code
Formatting Dart Code
Analyzing Dart Code
Before using the Dart CLI, you need to install Dart on your machine. Follow these steps:
macOS: Install Dart using Homebrew by running brew install dart
.
Linux: Install Dart using the package manager specific to your Linux distribution. For example, on Ubuntu, run sudo apt-get install dart
.
After installing Dart, you can access the Dart CLI tools from the terminal or command prompt.
To run a Dart program using the CLI, navigate to the directory containing your Dart file (with the .dart
extension) and use the dart
command followed by the file name:
The Dart CLI allows you to compile Dart code to native machine code for improved performance. Use the dart compile
command with various options:
To compile a standalone executable:
To compile to JavaScript for web applications:
To create a new Dart project, you can use the dart create
command. It will generate a basic project structure for you:
The Dart CLI comes with a built-in package manager called pub
. You can use it to manage dependencies for your Dart projects. To add a new package, run:
To update dependencies, use:
Dart supports unit testing through the test
package. To run tests for your project, use the following command:
To automatically format your Dart code for consistent style and readability, use:
Dart provides a static analysis tool to catch potential issues in your code. Run the analyzer using:
In this guide, we explored various Dart CLI commands and their use cases. The Dart CLI is a versatile and essential tool for developing Dart applications, allowing you to run, build, test, and manage your projects efficiently.
Flutter Pub CLI (Command Line Interface) provides a set of commands to interact with the Dart package manager, pub
. With Flutter Pub CLI, you can manage packages, update dependencies, and publish your own packages to the Dart package repository. In this guide, we'll explore the most commonly used Flutter Pub CLI commands and their use cases.
Installing Flutter
Managing Packages
Updating Dependencies
Publishing Packages
Before using the Flutter Pub CLI, make sure you have Flutter installed on your machine. If you haven't installed Flutter yet, refer to the installation guide in the Flutter CLI guide provided earlier.
To add a new package to your Flutter project, use the pub add
command followed by the package name:
This will automatically update your pubspec.yaml
file with the new package dependency and fetch the package.
If you want to remove a package from your Flutter project, use the pub remove
command followed by the package name:
This will remove the package dependency from your pubspec.yaml
file.
To fetch and download all the packages listed in your pubspec.yaml
, use the get
command:
To update all the packages in your Flutter project to their latest versions, use the pub upgrade
command:
If you want to update the dependencies of your Flutter project but still maintain compatibility with your existing code, use the pub outdated
command:
This will show you the list of packages that have newer versions available.
If you have developed a Dart package and want to publish it to the Dart package repository, follow these steps:
Make sure your package is properly configured with a valid pubspec.yaml
file and that you have followed package publishing guidelines.
To publish your package to the Dart package repository, use the pub publish
command:
In this guide, we explored the most common Flutter Pub CLI commands and their use cases. The Flutter Pub CLI is an essential tool for managing packages, updating dependencies, and publishing your Dart packages.
Flutter CLI (Command Line Interface) provides powerful tools to create, manage, and deploy Flutter applications. With Flutter CLI, you can perform various tasks, such as creating new projects, running applications on different devices, managing dependencies, and more. In this guide, we'll explore the most commonly used Flutter CLI commands and their use cases.
Installing Flutter
Creating a New Flutter Project
Running a Flutter App
Building a Flutter App
Managing Dependencies
Testing Flutter Apps
Formatting Flutter Code
Analyzing Flutter Code
Before using the Flutter CLI, you need to install Flutter on your machine. Follow these steps:
Step 2: Extract the downloaded archive to a location of your choice.
Step 3: Add the Flutter SDK's bin
directory to your system PATH variable.
Now you can access Flutter CLI tools from the terminal or command prompt.
To create a new Flutter project, use the flutter create
command followed by the project name:
This will generate a new Flutter project with the specified name and set up the necessary files and directories.
To run your Flutter app on a connected device or emulator, navigate to your project directory and use the flutter run
command:
The app will be built and launched on the default connected device.
To build your Flutter app for release, use the flutter build
command followed by the target platform:
For Android (APK):
For iOS (IPA):
Flutter uses pub
as its package manager. To add a new package to your Flutter project, use:
To update dependencies, use:
Flutter has built-in support for testing. To run tests for your project, use the flutter test
command:
To automatically format your Flutter code for consistent style and readability, use:
Flutter includes a static analysis tool to catch potential issues in your code. Run the analyzer using:
In this guide, we covered the most common Flutter CLI commands and their use cases. The Flutter CLI is a powerful tool that streamlines the development and deployment of Flutter applications.
Flutter build_runner
package is a tool used to automatically generate and manage code in Flutter applications. It is commonly used for code generation, serialization, and handling more complex structures. build_runner
allows you to run custom code generators and transformers. In this guide, we will explore the usage of build_runner
and various scenarios in which it can be used.
What is build_runner and Installation
Basic Usage
Code Generators and Builder Usage
Serialization
Generating Data Classes with Code Generators
build_runner
is a package used to manage code generation, code transformation, and build processes for Flutter projects. It allows you to automatically run code generation scripts to update and maintain your code efficiently.
To add build_runner
to your Flutter project, follow these steps:
Add build_runner
and the appropriate version of flutter
to the dev_dependencies
section in your pubspec.yaml
file:
In the terminal, navigate to the root directory of your project and run the following command:
The basic usage of build_runner
is to build and update the code using the following command:
This command will run all the code generators and transformers in your project.
build_runner
uses code generators and builders to automatically generate code. You can create custom builders or use builders that come with packages. To create a builder, you might also need to use the source_gen
package.
For example, for JSON serialization, you can use the json_serializable
and json_annotation
packages. The json_serializable
package provides a builder for automatically generating JSON serialization code for data classes.
To automatically serialize data classes using build_runner
, follow these steps:
Add the json_serializable
and json_annotation
packages to your pubspec.yaml
file:
Create your data class and annotate it using json_annotation
:
In the terminal, navigate to the root directory of your project and run the following command:
After following these steps, the User
class will have JSON serialization code automatically generated.
build_runner
allows you to automatically generate data classes using code generators. For example, you can use the freezed
package to automatically generate data classes.
Add the freezed
and build_runner
packages to your pubspec.yaml
file:
Create your data class and annotate it with @freezed
:
In the terminal, navigate to the root directory of your project and run the following command:
After following these steps, the User
class will have its code automatically generated.
In this guide, we covered the basic usage of build_runner
and how to use code generators in various scenarios. build_runner
is a powerful tool for managing code generation and handling complex data structures in Flutter applications.
Flutter testing is a crucial part of the development process to ensure the reliability and correctness of your Flutter applications. Flutter provides different testing approaches like unit testing, widget testing, and integration testing. In this guide, we'll explore these testing types, best practices, and tools available for Flutter testing.
Introduction to Flutter Testing
Unit Testing
Widget Testing
Integration Testing
Best Practices for Flutter Testing
Testing Tools and Libraries
Additional Resources
Flutter testing ensures that your application behaves as expected and meets the required functionality. Testing helps in identifying bugs early in the development cycle and improves overall code quality.
Unit testing in Flutter focuses on testing individual functions, methods, or classes in isolation. It verifies that each unit of code (e.g., functions) works correctly. Flutter uses the test
package for writing and running unit tests.
Example of a unit test in Dart:
Widget testing in Flutter helps test UI components and interactions in isolation. It ensures that widgets render correctly and respond as expected to user interactions. Flutter's flutter_test
package provides utilities for widget testing.
Example of a widget test in Dart:
Integration testing in Flutter is used to verify the interactions between various parts of your application, including UI components, navigation, and external dependencies. The flutter_driver
package is used for running integration tests.
Example of an integration test in Dart:
Keep tests small, focused, and isolated.
Use descriptive test names for better readability.
Utilize setUp
and tearDown
to set up preconditions and clean up after tests.
Use mock objects to simulate external dependencies.
Ensure tests are fast and reliable.
Flutter provides various tools and libraries to assist in testing:
flutter_test
: The official testing package for writing unit and widget tests.
flutter_driver
: Used for running integration tests.
mockito
: A popular mocking library for creating mock objects.
Patrol is a package for Flutter that provides a set of utility functions and classes to help write tests with ease. It aims to simplify the process of writing unit, widget, and integration tests by providing various handy functions and matchers. In this guide, we'll explore the features of the patrol
package and how to use it in different types of tests.
Introduction to Patrol Package
Installation
Patrol Utility Functions
Patrol Matchers
Examples of Using Patrol Package
Conclusion
The patrol
package is designed to make writing Flutter tests more convenient and readable. It provides a collection of utility functions and matchers that simplify test assertions, enhance test readability, and make test maintenance easier.
To use the patrol
package, add it to your project's pubspec.yaml
file:
Then, run flutter pub get
to fetch and install the package.
The patrol
package includes various utility functions that make testing more straightforward:
taps
: Simulates user taps on widgets.
pumpAndSettle
: Advances time and waits for any animations to complete.
findsAndEnsureOneWidget
: An enhanced version of findsOneWidget
that throws an error if more than one matching widget is found.
buildTestableWidget
: A convenience function to wrap a widget with necessary widgets for testing.
tester
: An instance of WidgetTester
that allows easy access to testing functions.
Patrol provides custom matchers to improve test readability:
isType
: Matches widgets based on their runtime type.
hasText
: Matches widgets that contain the specified text.
isDismissible
: Matches widgets that can be dismissed, such as dialogs or snackbar widgets.
isNotPresent
: Matches widgets that are not present in the widget tree.
The patrol
package provides a range of useful utility functions and matchers that make writing Flutter tests more comfortable and expressive. By using patrol
, you can write more reliable tests and improve the overall testing experience for your Flutter applications.
This project is a starting point for a Flutter application.
A few resources to get you started if this is your first Flutter project:
signed by the author @gurkanfikretgunak
Author: @gurkanfikretgunak Version: 0.1.0
Flutter Official Website:
Homebrew:
Android Studio:
IntelliJ IDEA:
Visual Studio Code:
Flutter Official Website:
Git:
Android Studio:
In this guide, we've covered the installation of FVM and some basic commands. For more information, you can visit the .
Go to the GitHub page: .
Windows: Download the Dart SDK installer for Windows from the official Dart website ().
For more detailed information and command options, refer to the official Dart documentation at .
Before publishing, you need to create a Pub account at . Sign in with your Google account and follow the instructions.
This will prompt you to confirm the package publishing process. Once confirmed, your package will be published on .
For more detailed information and command options, refer to the official Flutter Pub documentation: .
Step 1: Download the Flutter SDK from the official website: .
For more detailed information and command options, refer to the official Flutter documentation: .
(YouTube Video)
For help getting started with Flutter development, view the , which offers tutorials, samples, guidance on mobile development, and a full API reference.